![]() Then you say ”your stuff is all going to stop working in 2-3 years because Apple won’t allow Steam on new M1 Macs”? First you say that 90% of apps work on M1 on day 1 meaning that the developers are much faster to adopt Apple Silicon. Your stuff is all going to stop working in 2-3 years when Apple rips out rosettaįunny that you contradict yourself. Meaning you are not going to see a 5 year window. Stuff now not working on M1 is an anomoaly not the norm. A person could pick up an M1 Mac and have 90% of their stuff working. Originally posted by Satoru:Rosetta1 was only supported for that long because it took YEARS to get even basic stuff like offic and Adobe to work. knowldge is a good thing in this world to have. Still hoping a dev can add there input to this conversation, love to hear what they have to say about it. cant see why steam cant follow the protcols for apples developer program to make it availbe for M1 and just have it downloable on the mac app store so it solves the sandbox problem. ![]() Im still cloudy about the whole Apple wont let steam on there M1 macs. I know apple, and they are one to be greedy and sabatoage another to take the lead themselves, and if they kill off mac gaming for steam then they can open tehre doors to developer's on the apple arcade and collect all the sub profits every month.Īlso just bc no games are compiled in ARM yet doesn't mean that wont be.? a lot of developers out there have already made ARM version for there software, i mean windows even has a ARM version. ![]() i feel there is more detail to this thans being said. So your saying that Apple won't let steam on the new macs bc there sandboxes. Well this is the kinda of explanation and detail i want from VALVe, this really helps me and other understands the hard cold facts and no what if's. ![]()
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